![]() It ran well and I didn't encounter any major issues (although where is the store? Is it supposed to be behind Varelok or somewhere else on the map? I couldn't find it and I looked pretty thoroughly).Īreas I feel could improve: The camera, as some mentioned, is a little bit awkward. Impressions of the game: I like the aesthetic choices and the somber mood. You "win the demo" after opening the gate. FATAL UNHANDLED EXCEPTION: System.TypeInitializationException: An exception was thrown by the type initializer for -> System.MissingMethodException: Method contains unsupported native codeįixme:mscoree:_CorDllMain (0x783f0000, 0, 0x1): stub LanguageSupport.Initialize (.LanguageSupport* ) in :0 ThrowModuleLoadException (string,System.Exception)Īt. Unhandled Exception: System.TypeInitializationException: An exception was thrown by the type initializer for -> System.MissingMethodException: Method contains unsupported native codeĪt (wrapper managed-to-native). The assembly was probably created using C /CLI. Method '.ThrowModuleLoadException (string,System.Exception)' in assembly 'D:\Games\BloodLust - Vampire ShadowHunter DEMO\Binaries\Win32\Bloodlust.exe' contains native code that cannot be executed by Mono in modules loaded from byte arrays. Method '.DoDllLanguageSupportValidation ()' in assembly 'D:\Games\BloodLust - Vampire ShadowHunter DEMO\Binaries\Win32\Bloodlust.exe' contains native code that cannot be executed by Mono in modules loaded from byte arrays. ![]() Method ':_WinMainCRTStartup ()' in assembly 'D:\Games\BloodLust - Vampire ShadowHunter DEMO\Binaries\Win32\Bloodlust.exe' contains native code that cannot be executed by Mono in modules loaded from byte arrays.
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